After destroying the rock wall that bars your progress, a portal will open up, removing the bridge behind you. Grab the cannonball in Room 17 and bring it through the northern door back into Room 6. When you spot the waist-high metal railing off to your right, stand behind it and use your bow and arrow to fire on the two archers atop the balconies further into the room. When both birds are dead, clawshot to the grate in front of the fan, and from there to another fanblade. Before you can leave the Zora Domain, Rutela, a ghost queen of the Zora, will call you and thank you. A new lift will have appeared by the middle platform here. For The Legend of Zelda: Twilight Princess on the GameCube, a GameFAQs message board topic titled "100% completion requirements". This Legend of Zelda video game is a gargantuan adventure filled with a dazzling variety of places to see, people and creatures to meet, and things to do. If you manage to imitate the call with your howling, you can summon a bird of your own and repeat your trip up river. There’s a fairy in the jar to the left of the door that’ll give you a nice big boost, so grab that, then grab Ganon again and attack his belly to finish him off. When you’re done with it, be sure to lock onto the spider on the ladder leading to your home and shoot it before heading up. This version has motion control compatibility for the sword and pointer controls for the menus, the bow and the boomerang. Try it on the multiple targets that are scattered around this room. Destroy the boulder with a bomb, then climb up and start jumping along the path until you spot another boulder across a gap. Find the hole in the ground here and drop down. Clawshot your way to the northern door and unlock it to head through. Now you’re going to have to answer for all their splinters. You’ll have another run-in with the skeleton puppetmaster here. When you reach the swamp again, you’ll find that it’s still filled with fog. Things will get a little hectic, since he’ll start to summon in more and more puppets as time goes on. Cross the walkway in the center of this area, being careful to avoid the worms that dwell underneath some of the tiles, and light the two unlit lamps to raise the stairs leading to the monkey’s cage. If you’ve managed to capture at least 20 Poe’s Souls, then you may want to return them to Jovani for another bottle, and then use that to nab another Fairy. Guess what you’ll be stealing from him later on? Sounds easy, but it’s actually pretty hard to do, mostly because your sword doesn’t really swing that far to the left or right. The Legend of Zelda: Twilight Princess was initially developed with the Nintendo GameCube in mind, but ended up receiving a Wii port when it was released to promote the new console. A precisely aimed bird will help you nab the basket monkey thief. Run both yourself and the statue onto the platform that dropped down, then turn around the shoot the jar with an arrow or your clawshot to rise up. Now would be a good time to run around and get any remaining Pieces of Heart that you haven’t obtained yet, though. Simply target one of them and wait while they all circle around you. Smash it, then talk to Midna to switch to wolf mode. 13th: On the eastern side of the lake, near the frozen path to Snowpeak, Midna will help you climb up the rocky outcroppings. Ganon now shifts into his own wolf form, although it’s really more of a mutant wolf/boar/thing. Move the chain up and down to fit through these holes in the walls. The little slug in the water bubble here is annoying; his shell protects him from all damage. Just focus on attacking her, and she’ll eventually get the ice knocked off her completely and morph into phase two. You’ll need to be pretty close to the statue to control it. If it grabs the Sol, you still have a chance to retrieve it by clawshotting the Sol while it moves to the north, but this is difficult to do, since you can’t lock onto the Sol. All this programming and you can't even do any tricks! Just remember to move your nunchuck gracefully; attempting to stab violently will often cause you to fail his challenge. Keep on the run and start rolling when you see its shadow looming large. After it hits the ground, its tongue will roll out of its mouth. ), she’ll unlock another door for you. Listen to his spiel, then get ready for a fight. Begin by heading to the lower western door in Room 3 and pulling down the handle. The clawshot target that’s revealed will help you out if you fall off the chandeliers. Big Final Fantasy 14 Event Today May Reveal New Expansion, And You Can Watch Live, Activision Sued Over Mara, A Female Call Of Duty Character Allegedly Based On Cade Janus, By Now, Stallord’s not going to take this standing up, or...flying up, or whatever would indicate that he’s complacent. After you damage the ghost enough, he’ll become corporeal. Dodge ghost riders, shoot light arrow, get close, hit him with sword. You can find rupees standing free in the game world, but for the most part they’ll be found by picking up stones and pumpkins and throwing them. When the beast is dead, pick up the Ball And Chain from the ground and head north to the second section of the room. You’ll need to find some nooks and crannies to get into the houses here in town. You’ll have to run across the field, avoiding monsters, then splash the springwater on the Goron across the bridge. With that done, return to Room 3 and use the boomerang to adjust the windmills atop the walkways so that you can cross to the east. If you throw it at the eater-plant on the south side of the room, you can gain a Small Key. As you leave the rocky area, look to your left just as you hit the grass; you’ll see a rocky path with a large boulder at the bottom of it. Yeti’s not difficult to beat, but Yeta’s pretty speedy, and she’ll also take a semi-hidden route down the mountain top. Second: This guy’s on the north end of the pier leading out to the lakeside shack. Walk all the way up the ramp here until you reach the top of the room, then climb the ladders to reach the handle. We’re not going to make an entire list of the locations here; if you’re interested in finding all 60 (which is only necessary if you’re a Zelda completionist), we’ll refer you to gamefaqs.gamespot.com, where there is undoubtedly an FAQ in the works for their location. You can also make your way to the treasure chest that’s just at the waterline now; it contains 20 rupees. (And how gross is that?) When you’re ready to free Telo, head up the ramp towards where she’s being held prisoner, defeat the monsters, then slash at the cage until she and the monkey are free. When you’re inside the gate, unequip your boots and rise up to the water’s surface. He comes with three face plates including a strong-willed and confident expression, a powerful shouting expression as well as an expression with clenched teeth. "keywords": "twilight princess, twilight princess walkthrough, forest temple, goron mines, lakebed temple, arbiters grounds, snowpeak ruins, temple of time, city in the sky, palace of twilight, hyrule castle, diababa, fyrus, morpheel, stallord, blizzeta, armogohma, argorok, zant, puppet zelda, dark beast ganon, ganondorf" One is north of the fighting arena; the other can be found by heading up the steps to the south of the arena and jumping down into the southern portion of the room from there. You can bottle it, but it’ll only net you two hearts when you drink it. When you’re on the northern half of the room, float over to the eastern platform and pull down the chandelier there. You’ll be heading to Kakariko shortly, though, so feel free to wait. The miniboss that lurks in Room 17 takes on the form of a giant floating sword, but he’ll only appear after you slice one of the ropes keeping the sword here pinned to the ground. The insect will be a short distance up the walkway. In the cave, swing your lantern at the stone pillars to light them up as you move along. When you see the "Seize" prompt, quickly press A to take control of Epona. Use the Dominion Rod on the statue to move it out of the way, and you’ll find the Sky Cannon hidden away in a secret room. Then drop down and nab the Big Key from the chest. You should drop down to the stones below you. That’s the statue that you have to bring all the way back down to the first floor. Doing so will reveal a chest with a Piece of Heart in it. You can nab it with your boomerang. Palace of Twilight. 1F: Foyer The ooccas here act just like chickens; pick them up and run off the edges of the platforms to glide to the next one. This game’s getting more like Metroid all the time. You’ll learn from them that Colin has made a fishing pole for you (his mom is holding it) and that a slingshot has gone on sale at the store in town. Don’t worry too much about it; the day/light cycle only takes a few minutes to switch. ". Either drop a bomb onto it or fire your ball and chain over it to smash it, then drop down to find a Piece of Heart in the chest there. Princess Zelda is one of the Seven Maidens descended from the sages who sealed Ganon away during the Imprisoning War.At the beginning of the game, she is imprisoned in the dungeon of Hyrule Castle by Agahnim, who plans on sacrificing her along with the other six maidens so as to break the seal between the Light and Dark World. When you have them all in your circle, let go of the button to kill them all instantly. Follow the Caspers’ pointing to navigate through the room, jumping only after you see a ghost pointing across the gap. Use your clawshot to grapple the shells off of the slugs here, then kill them and the animated statue. Doing so will open a gate below you. You’ll be attacked by more shadow beings and a bunch of bats. Don’t forget to lock on! Wait until the spiked spinner is closest to you before doing so, and you should be able to jump from side to side until you reach the top. Room 5 Kill the Poe here to find the Poe’s Soul, then return south to Room 4. Not to worry, a few of these are only one or two rooms. Ignoring the pillars in the southwest and northwest, the pattern goes west, south, north, east. Head to Room 4 via the lower western door, and you’ll note that the bridge in the water has been fully raised. ), Head out of the tunnel and into the village proper. Open the door and nab the Dungeon Map. What gives? Before crossing the bridge, look up into the tree nearby; a Piece of Heart is located up there. That’ll take you up to Zora’s Domain. Tip: Be sure you have a full load of arrows before you head into Telma’s Bar. There’s a fairy in one of the jars outside the door. Look for it on an outcropping above the lake. Full-game Leaderboard Level Leaderboard View all Forest Temple IL Goron Mines IL Lakebed Temple IL Arbiter's Grounds IL Snowpeak Ruins IL Temple of Time IL City in the Sky IL Palace of Twilight IL Hyrule Castle IL Cave of Ordeals Cave of Shadows. A few of the archers can be shot through the windows of the buildings here. You can follow the Rupee trails down to the platforms that are floating in Lake Hylia, if you wish, or you can just try to head straight for the platform itself. When they all die, you can nab 50 Rupees from a chest. You can also attack the boar until it explodes to set free a Piece of Heart. Room 12 Switch over to wolf form as you enter this room and use your Senses to detect the final Poe. Head back to Ordon proper and speak to Bo, who’s standing outside his house. Twilight Princess HD was announced during a Nintendo Directpresentation on November 12, 2015. To the northeast there’s a building with a diggable entrance where one insect is to be found. Players will ride into battle against troops of foul creatures and wield a sword and shield with the Wii remote and Nunchuck controllers. When you’re past the first gate, close it by smashing the jar with an arrow or your clawshot. When you have the portal available to you, you can return to the bridge in the desert and warp it back into place. There will be four shadow beings waiting for you, one of which will hide in a small box of force shields while the other three attack you. (You can also fire it at any vines that you see.) When you’re ready to fly with chickens, pay Falbi his money, then pick up a chicken and run off the platform that Falbi stands on. Keep following the trail to a Howling Stone. That dork. That’ll net you a stairwell leading to the south. The only exit you’re currently capable of taking is the one in the southeastern corner of the field. There are 20 of them in all this time, and your target time for getting them all in is three minutes. Pull the chain to lift the chandelier. You may have to do it a couple of times for it to take, but when it does, another lift will appear. This will be difficult to do if you head straight at him; try to anticipate his motions, cut him off, and stab him. Bomb it to reveal a cave. You have to swim down to the the bottom of Lake Hylia (equipping your Iron Boots will make the journey a bit easier), then find the rocky wall in front of the temple. Between the bats’ freezing ability and the shadow beings’ powerful attacks, you can lose a good amount of health here! Move into the other cell here, hold Z to target the chain, then hold A to jump at it. There are two small statues on the ground nearby to use, as well as one on a shelf nearby that you’ll have to possess with the dominion rod to bring down to ground level. Take the time to get used to the game’s controls here. "significantLink": "https://www.zeldadungeon.net/twilight-princess-walkthrough/ordon-village/", Try to attack them when they raise their weapons, and you’ll kill them soon enough. Begin by heading down the stairs in front of you and taking a right turn at the bottom of them. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. If you leave through the southern door here and walk underneath the waterwheel, you can find a fairy in one of the jars there. Now that you have the fishing pole, you can feed the cat that’s run away from the shop here in town. When you’re in the Entrance Hall again, head out the western door. Each jump will require a few microadjustments before you’ll be able to make it. When you reach the cannon, walk up onto the plank behind it and drop the cannonball into it. It’s difficult to avoid getting hit by the spikes here, and ifyou don’t try to run, you’ll be trapped inside the circle, and Blizzeta will quickly follow the spikes down, crushing you underneath. After a chat with the light spirit, you’ll find yourself standing in the Faron Woods. Warp to Eldin Bridge and use the Horse Call to summon Epona. That creep, you’ve told him to knock that off! To do that, climb the steps, aim your boomerang at the lone lantern near the urn of lantern oil, and throw the boomerang. Room 3 Drop down into the center of the room and move into the fog. If you’re missing any of the other Pieces of Heart from earlier in the game, this is a good time to track them down. Now you can start taking on Zant himself. You’ll need to take on each of these tasks in order to obtain the items that they reward you with. There are kinda-sorta three channels of water in this room, each running north to south. Hop across the rotating platform in front of you, then move out into the middle of the three Iron Boot sections on the second platform and equip the boots while it rotates. You can also drink the milk that the store owner gave you and use the bottle to collect some bee larva, if you wish. We were hoping she would tell you to find some nice female wolf and settle down, make a family, but apparently that’s not in the offing. When the beasts are done, and you have your portal, feel free to warp to Kakariko, enter the graveyard, and speak to the warrior spirit there. When you’ve poked away all of the swordsman’s armor, he’ll throw his big sword at you and draw a smaller one for a more intimate duel. Follow the scent to a digging point near the Howling Stone. They’ll let you know that the beast is apparently fishing, and that Prince Ralis may know something about the fish it’s looking for. Kill his puppets, shoot him with an arrow, lather, rinse, repeat. Head into it to speak to Ashei. Your Iron Boots stick to this kind of surface, allowing you to walk...upside down!!! Repeat this three times to move on. Room 4 There’s a switch on the ice in front of you; you need to maneuver one of the blocks on the ice on top of the switch to open the eastern door here. When you reach the southwestern corner of the room, pull the chain on the wall there to open the path to the exit, then quickly run around the spike traps to find it. Assign it to your d-pad and press the corresponding key when you’re close to Fyer. The chest you see on your map has a 20-Rupee piece inside of it, and there’s not much else to see there. With the water flowing into the room, jump all the way down into it, then look around for the other handle in the center of the water. You’ll probably never run through even 30 arrows in a row, since you can find them in jars, but the bigger, the better. Sever the rope on the bridge nearby with an arrow, then ride the magnets back to the northern end of the room. Look for him when you next enter Castle Town from the east! The third shot is a doozy; you may want to make it easier on yourself by disabling the pointer in the options screen and simply using the analog stick to line the shot up. Jump from there to the pillar where the man is standing, and he’ll be scared off into the night, where some other monster will undoubtedly rip him limb from limb. When you reach the small set of corridors on floor B1 (should be two distinct lock-into-place movements of the paddle), look around to find a Small Key in a chest. Attacking the spikes will cause holes to form in the circle when she attempts to recreate it, making it more likely that you’ll escape it and be able to attack her directly the next time around. At the end of the cave, you’ll find a room with two lanterns; light them both to reveal a Piece of Heart. Grapple up to the north platform. You’ll wind up at the beginning of the castle. If you take control of the statue and take it alllll the way to the southern end of the bridge, you’ll notice a gap in the stone off the left side of the bridge near the next gate. Find the switch here and flip it to open a path up to the ceiling. It’ll give you the Vessel of Light, which you need to fill with the tears of the light spirit in order to banish the twilight once and for all. The Legend of Zelda: Twilight Princess (ゼルダの伝説 トワイライトプリンセス, Zeruda no Densetsu Towairaito Purinsesu) er et Gullstikka-belønnet action-eventyrspill utviklet av Nintendo Entertainment Analysis and Development og utgitt av Nintendo til spillkonsollene Wii og Nintendo GameCube som en del av den kritikerroste videospillserien; The Legend of Zelda. Return to Room 9 and clawshot your way over to the western door, then move through it to reach Room 3 again. You’ll cause her to spin out and get a significant edge on her. Roll out of the way, then turn around, Z-target one of his feet, and hit it with the ball and chain. When you do, and pull yourself in, a few good shakes of the Wiimote will plunge your sword into the eye, Colossus-style. There are 45 Pieces of Heart in all, which, if you net all of them, will give you an extra nine Heat Containers Now, if you get the basics of combat down and can avoid falling in lava, then you likely won’t ever need more than the 11 Heart Containers that you’ll obtain simply by defeating the bosses in each of the game’s dungeons. Room 10 A long, involved series of lifts and jumps here. In fact, if you head into Room 5 and Room 2, you can swing your sword to uncover the fog and find two Pieces of Heart. The little corridor there isn’t too difficult to maneuver through. If you defeated the shadow beings there, you can warp the bridge right back there; if not, you may have to return to the bridge by warping to Castle Town and moving to the northwest. Keep in mind that some of them will require you to change into human form and move around like that before you can track them down. There’s a pair of holes in the ground there; slot the statues into the holes, then hop up onto the stones nearby and jump across the statues to find another Small Key. Your goal? If you grab another spider, you can break the block on top of the vines on the eastern side of the room by throwing the bomb at the block just before it explodes. You have to light them in a certain order, though. A large group of shadow beings will attack you. Head into the rear of the doctor’s office and push the crate there to one side. As you ride along around the corner, fire your arrows into the rope holding the bridge there in place. Room 9 features another man-eating plant. If you stand just below this kind-of-ruined section of the steps and jump towards the platform, you should be able to just barely make the jump. It’s a difficult maneuver, not least because your camera will likely be screwed up when you clawshot over the knight’s head, making it tricky to know when he’s about to attack you. The sword you need is in Rusl’s house, where you delivered the basket to the pregnant woman earlier in the game. When you reach the tiled roof on the far side of the area, stick to the middle of the roof and climb up to move on. This will obviously overweight it, so drop down to the panel yourself and throw the four smaller statues onto the southern plate. Now the fight shifts to a more controlled area, where the puppetmaster continually summons in more puppets as it warps around the room. You’ll have to kill the Audrey II outside the cave; just lock onto it and swing that Wiimote to do the honors! You have to pick this up and bring it all the way back to Room 1. Person. 5F South: Piece of Heart Now, you should be back in the corkscrew room. Clawshot to that target, then another one, then some vines, then to another target on the center of the ceiling. If you get the "Fish On!" Rotate the panel so that the platform heads down to the spider pit. You should’ve cleared an easy 400 Rupees from all the running around for the statues. Chapter 3 – Faron Woods: Twilight. Look in the trees for him. In her second form, Yeta will encase herself with ice again and surround herself with large icy spikes that she’ll attempt to ram into the ground underneath you. There’s no particular secret strategy here, like the whole jump-and-strike-Ganon’s-head deal from Wind Waker. (To do so, hit the - button, point at the rod, and hit B.) If you wish, you can climb down the ladder and head out the door; no harm, no fowl. Rusl will tell you that he left something for you in your bedroom. 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